Hi, I'm Anrick.
I'm an award-winning director and the founder of Studio ANRK, a creative practice working at the edge of new technology. Over 20 years I've directed work across AR, VR, AI, live action, animation, and immersive installations for some of the world's most ambitious organisations and brands. What drives all of it: translating complex, often invisible ideas into moments that genuinely move people.
Studio ANRK is a vehicle for the work I care most about.
Studio ANRK is built around a simple belief: that emerging technology is only as powerful as the human story it carries. We partner with brands directly and through agencies, embedding quickly into existing teams and working across the full creative and technical stack. For each project we assemble a unique team from a deep network of collaborators at the intersection of craft and code, moving at the pace of innovation without losing the care that makes the work land.
AI tools at the foundation.
We work at a level that used to require a much larger operation. AI isn't a feature of how we work; it's structural. It runs through our ideation, our production, our workflows, letting a focused team operate with the range and depth of a much bigger one. We combine AI-integrated processes with traditional craft across every discipline, accelerating without losing the human decisions at the centre of everything. We move faster, experiment more freely, and deliver at a level that doesn't depend on scale.
Some of our work
The interesting work usually started as a sidequest. An experiment, a detour from a brief, something without an obvious category. These are the projects that stick, or became unexpectedly relevant, though some of our most significant work is under NDA or white-label restrictions, and can not be shown publicly.
Our practice spans four connected disciplines.
They're distinct on paper, but in practice they overlap, and that intersection is usually where the most interesting work lives.
Tech & AI R&D
Research, prototyping, and AI integration across concept development, visual generation, voice, code, and post-production, helping teams move faster without losing the craft.
Spatial & Wearables
AR app design and development, brand activations, and experiences built for Snap Spectacles, Meta Ray-Bans, and emerging spatial platforms.
Immersive & VR
Virtual and mixed-reality experience design and game development for Meta Quest and Apple Vision Pro, built to engage beyond the headset.
VFX & Animation
VFX, animation, product visualisation, and virtual try-on for social, commercials, and OOH, using AI-accelerated pipelines alongside traditional production craft.
Over the years we've partnered with companies and organisations around the world.
These are some recent collaborations.
