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I'm an award-winning director with 20 years working at the edge of new technology. Studio ANRK is my creative practice, where together with a small team of collaborators, we translate complex, often invisible ideas into experiences that genuinely move people.

SKIM

An World Building Experiment

We created Skim to start develop a game concept set far in the future.

We wanted to experiment with how this world would look, and include specific details that could inspire the game play, such as the character shown. We developed the concept in-house and worked over a couple of months to breathe life into this world, heavily inspired by science fiction classics such as Blade Runner.

Close-up of a dark bird’s head, likely a raven, looking upward with a glowing red cross reflected in its eye against a blue, moody background.
Cyberpunk city scene with glowing neon signs in Japanese and Chinese characters, a wet reflective rooftop surface, and two silhouetted figures falling amid smoke and scattered debris.
Cinematic scene of a futuristic figure mid-leap through an orange haze, wearing a headset with cables trailing, as explosions and debris fill the background. Large glowing text reads “SKIM” with the tagline “Leap into the Unknown.