Transforming the world with art
In collaboration with Roll Studio, we created Sonaris, an iOS app designed as the foundation for a series of augmented reality artworks showcased at the Mekudeshet festival, for the Sherover Promenade Cultural Foundation.
Featuring light and dark modes synchronized with Jerusalem's day-night cycle, Sonaris offered users an immersive interactive journey with a range of different AR installations planned over the coming years.
The first AR artwork is musician Kutiman's "Roaming", with the Sonaris app guiding users on a sensory journey along Jerusalem's Sherover Promenade. We designed an interactive musical experience that works across over 50 different areas on the promenade, a walking tour with the visual 'sound chimes' constantly engaging with Kutiman's compositions.
Creating the AR light beams for navigation was an technical process of experimenting, starting in Lens Studio, and then continuing in Unity. As users explore distinct zones with unique soundtracks, the augmented reality layer enriches the experience.
The Sonaris app was designed to be expanded and updated over the coming years, with a range of artist from different disciplines all working with the physical space, sound and an AR layer, to create their own unique artworks.
A Creative Technologist specializing creating in interactive spatial immersive experiences with VR, AR, Computer Vision, and Machine Learning. With a PhD in Computer Science his research on playful technology supports accessibility in immersive gaming.
Creative Technologist
Concept Artist
Production Company
Anrick is a Creative Director and explores the future of spatial immersive storytelling through experiences built with virtual and augmented reality, computer vision and machine learning.
Creative Director