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Jump To: Immersive WorkSpatial WorkNewsletterBehind The Scenes

SONARIS

Transforming the world with art

A platform for AR artworks

In collaboration with Roll Studio, we created Sonaris, an iOS app designed as the foundation for a series of augmented reality artworks showcased at the Mekudeshet festival, for the Sherover Promenade Cultural Foundation.

Screenshots from the Sonaris app showing light beams visible in AR.

Featuring light and dark modes synchronized with Jerusalem's day-night cycle, Sonaris offered users an immersive interactive journey with a range of different AR installations planned over the coming years.

Screenshots from the Sonaris app showing light beams visible in AR.

The first AR artwork is musician Kutiman's "Roaming", with the Sonaris app guiding users on a sensory journey along Jerusalem's Sherover Promenade. We designed an interactive musical experience that works across over 50 different areas on the promenade, a walking tour with the visual 'sound chimes' constantly engaging with Kutiman's compositions.

Screenshots from the Sonaris app showing light beams visible in AR.

Creating the AR light beams for navigation was an technical process of experimenting, starting in Lens Studio, and then continuing in Unity. As users explore distinct zones with unique soundtracks, the augmented reality layer enriches the experience.

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The Sonaris app was designed to be expanded and updated over the coming years, with a range of artist from different disciplines all working with the physical space, sound and an AR layer, to create their own unique artworks.